Shulk 101

Link

Community Rating:
+0.5 (Slight Advantage)

Professional Rating:
+0.8 (Advantage)

Neutral

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Advantage

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Disadvantage

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Other Notes

Vanilla Full Hop Buffered Nair hits while Standing? No.

Vanilla Full Hop Buffered Fair hits while Standing? Yes.

Vanilla Full Hop Buffered Dair hits while Standing? Yes.

Jump SH/Speed FH Buffered Fair hits while Standing? Yes.

Jump SH/Speed FH Buffered Nair hits while Standing? Yes.

Link (104)-

  • Down Throw (C)
    • This sends you above Link so you want to DI up. If you should DI up and to Link’s back since the usual follow ups (up tilt and up smash) start at the front of Link and end in the back so you would get a few extra frames to escape the move. Some Links will try for up air at higher percent which kills so beware of that.
  • Up Throw (C)
    • Combos into up tilt or up smash on heavy characters, it works on Ganondorf better than Mario, so DI’ing upwards is more important if your character is heavy.
  • Up Throw (K)
    • Kills at about 165%

 



Information from this guide on Smashboards

Best Stages:

  • Battlefield

 

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VideoPlayer 1Player 2P1 CharactersP2 CharactersStagesDate
NickoScizorGame 1: Shulk
Game 2: Shulk
Game 3: Shulk
Game 4: Shulk
Game 5: Shulk
Game 1: Link
Game 2: Link
Game 3: Link
Game 4: Link
Game 5: Link
Game 1: Smashville
Game 2: Town and City
Game 3: Dream Land
Game 4: Dream Land
Game 5: Smashville
2016-08-29