Shulk 101

Dark Pit

Community Rating:
0 (Even)

Professional Rating:
0 (Even)

Neutral

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Advantage

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Disadvantage

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Other Notes

  • If you're close enough or in speed, you can usually punish his arrows with a fair.

 

  • Don't try to challenge his side b, instead wait for it to finish and punish him immediately afterwards.

Differences from Pit:

 

  • Ftilt
    • Less knockback than Pit's

  • B (Silver Bow)
    • Can only be shifted slightly up or down unlike Pit's curve heavy arrows

    • Slightly higher overall damage, increased knockback, and speed

  • Side B (Electroshock Arm)
    • Deals more damage

    • Knocks opponents at a diagonal angle rather than a vertical one

    • Can start killing opponents around 80% at the edge of the stage while Pit's starts killing opponents kills around 130% anywhere on the base stage

 

If they main Dark Pit, they probably also main Pit

 

Vanilla Full Hop Buffered Nair hits while Standing? No.

Vanilla Full Hop Buffered Fair hits while Standing? No.

Vanilla Full Hop Buffered Dair hits while Standing? Yes.

Jump SH/Speed FH Buffered Fair hits while Standing? Yes.

Jump SH/Speed FH Buffered Nair hits while Standing? Yes.

 

Vanilla Full Hop Buffered Nair hits while Crouching? No.
Vanilla Full Hop Buffered Fair hits while Crouching? No.
Vanilla Full Hop Buffered Dair hits while Crouching? No.
Jump SH/Speed FH Buffered Nair hits while Crouching? No.
Jump SH/Speed FH Buffered Fair hits while Crouching? No.

 



Information from this guide on Smashboards

Best Stages:

 

  • Battlefield
  • Dreamland
  • Smashville

Worst Stages:

  • Town and City
  • Final Destination
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VideoPlayer 1Player 2P1 CharactersP2 CharactersStagesDate
NickoKiraflaxGame 1: Shulk
Game 2: Shulk
Game 1: Dark Pit
Game 2: Dark Pit
Game 1: Smashville
Game 2: Battlefield
2016-10-31