Shulk 101

Captain Falcon

Community Rating:
-0.5 (Slight Disadvantage)

Professional Rating:
-0.3 (Slight Disadvantage)

Neutral

  • Avoiding the grab should be your top priority because Shulk gets comboed like crazy
  • Whiffing aerials will get you dash grabbed so don't press too many buttons
  • Baiting their dashgrab/dash attack approach with empty hops, walking and some ground options (Dtilt, dashgrab to beat shield, and jab) can work
  • Landing with aerials on their shield is only safe in Buster art. Retreating Bair in Buster art can stop their approaches if you hit them or their shield.
  • Jump art is good to survive when you're at higher percentages if you stay out of their full hop Bair's range.
  • In Jump art, use cross-up Nairs and bait them into doing unsafe stuff by jumping around and pressuring them.

Advantage

  • Utilt frame traps them well into jab thanks to their falling speed.
  • Always always always Back throw Falcon off the stage. Getting launched facing toward the blastline means he has to choose recovering with a pivoted Falcon Dive which has terrible recovery compared to his standard one, or Raptor Boost which is more linear & predictable. Doing this may cause Falcons to opt for recovering much higher than usual.
  • Edgeguard them every time. You can Fair them of reaction on the start up of their upB, or after an airdodge.
  • If they have no jump offstage, you can Bair > regrab the ledge repeatedly (sometimes with a double jump) and they shouldn't be able to recover. Ledge drop > reverse upB works too 

Disadvantage

  • Always DI away
  • Don't airdodge or you risk eating a knee (above the stage) or a Dair spike (offstage)
  • Use Fair instead while DIing away. If they land and you're above the stage, double jump instead because they'll probably go for an Fsmash or a shieldgrab. (Fsmash's animation can make them avoid the Fair)

Other Notes

  • Shield art sucks, it makes Falcon able to kill you with Dthrow > knee at a very wide range of percentages


If you shield the 3rd hit of Captain Falcon's "gentleman", Shulk has enough frame advantage to do two things:
- Drop Shield and F-smash
- U-smash OoS

 

 

 

Vanilla Full Hop Buffered Nair hits while Standing? Yes.

 

 

 

Vanilla Full Hop Buffered Fair hits while Standing? Yes.

Vanilla Full Hop Buffered Dair hits while Standing? Yes.

Jump SH/Speed FH Buffered Fair hits while Standing? Yes.

Jump SH/Speed FH Buffered Nair hits while Standing? Yes.

 

Vanilla Full Hop Buffered Nair hits while Crouching? No.
Vanilla Full Hop Buffered Fair hits while Crouching? No.
Vanilla Full Hop Buffered Dair hits while Crouching? No.
Jump SH/Speed FH Buffered Nair hits while Crouching? No.
Jump SH/Speed FH Buffered Fair hits while Crouching? No.

Captain Falcon (104)-

  • Forward Throw (C)
    • Common follow ups are dash attack or a short hop aerial at low percents. Works best out of a dash grab, typically DI up if you want to avoid a dash attack and for fast fallers you can try DI'ng down to try to tech before he can get a follow up.
  • Down Throw (C)
    • At low percents I would DI down and away because Falcon players typically want to follow up a down throw with nair. If you DI down and away they can pretty much only hit you with a dash attack at least at low percent, so don't do it every time if you're playing an adept Falcon. Aside from low percent usually DI away or possibly mix it up with down and away. Also, beware the knee'd try not to get dash grabbed if at all possible.
  • Back Throw (K)
    • Kills at about 115% from the edge of the stage.
    • Kills at about 190% from the middle of the stage.
  • Forward Throw (K)
    • Kills at about 140% from the edge of the stage.
    • Kills at about 225% from the middle of the stage.
  • Up Throw (K)
    • Kills at about 190% (DI forward is better than DI back)


Information from this guide on Smashboards

Best:

  • Battlefield
  • Dream Land
  • Smashville (early knee kills)
  • Town and City

Worst:

  • Duck Hunt
  • Final Destination
  • Lylat Cruise
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VideoPlayer 1Player 2P1 CharactersP2 CharactersStagesDate
TearbearNickoGame 1: Captain Falcon
Game 2: Captain Falcon
Game 1: Shulk
Game 2: Shulk
Game 1: Smashville
Game 2: Smashville
2016-08-03
K1lllaaGColeslawGame 1: Shulk
Game 2: Shulk
Game 3: Shulk
Game 1: Captain Falcon
Game 2: Captain Falcon
Game 3: Captain Falcon
Game 1: Town and City
Game 2: Town and City
Game 3: Smashville
2017-05-11